At least with the Tau.
For anyone reading this who doesn't know much about Warhammer 40k, well, you're in the same boat as me. But I'll try and explain some of the more complicated jargon. Maybe make some kind of Illustrated Primer.
Anyway, back to the jargon. In Warhammer, and indeed any miniatures wargame worth its salt, you buy units from an allotment of points. In my case it's two thousand points. The majority of this is spent on general infantry units and their transports. The transports keep the infantry alive (ostensibly) until they can take hold of an objective or something else. This generally goes kinda poorly for me, but I'm working on that. Aside from that, I can't do much with them, there's not much customization for them.
Beyond that, I have a few units of battlesuits and tanks to bring the heavier firepower. Therein lies the customization of the units. And I've got my tanks all kitted out as much as I'd like, so instead, I will focus on the suits. The way I run them now, they're meant as throwaway units, they show up for a turn and try to kill stuff, then get killed vaingloriously. I try and field them as cheap as I can, and maximize their weaponry. To this end I give them melta guns (so they can take out heavy vehicles from up close) and flamers (for light infantry from up close). I a, considering switching out the melta guns on one of the units of battlesuits and taking missile pods in their stead, to give me a little ranged power, and something that I can use on light vehicles, so that my heavier guns I can dedicate to the heavier vehicles.
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